MOTION CAPTURE & TANGIBLE GAME
Ding Ding Tong
Ding Ding Tong is a hands-on game project designed to promote the 60s-70s Hong Kong candy and hawker culture. Players take on the role of hawkers, making and selling Ding Ding Tong. As they sell the candy, they break apart the hard candy dough using flat chisels. The sound of the process had eventually become the name of the candy. Try to make the candy and earn as much as you can!
Participants can pull the candy with an elastic band and break the dough with chisels. Developed in Unity, the game incorporates tangible gadgets and sensors connected to a Makey Makey board. The tangible setup provides a natural gaming experience.
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Award: Dr Peter Chung Yin Lee Memorial Fund SIG Awards - Visitors' Choice
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Teammates: 5 | Attribution: 35%
Role: Game Design and Programming, Graphic Design, Installation
Miracle in Motion
Miracle in Motion is a motion capture game that invites players to step into the lives of four unique characters, each grappling with their own challenges. Using intuitive hand gestures, players help solve the characters' problems and offer comfort. Miracle in Motion integrates natural body movements, fostering a deeper emotional connection as players navigate through the stories.
Sign Language Challenge
Experience the hearing and speech impaired persons’ daily life and challenges!
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Supported by Google Teachable Machine, Sign Language Challenge helps you learn the Cantonese sign language vocabularies and apply them in daily situations. Machine learning and gesture recognition are used to detect the player’s hand. This project aims to encourage the audience to respect and better understand the hearing and speech impaired persons, including their unique cultural and language characteristics.